27 Jul 2010

Youri Djorkaeff would not mind coaching Armenian team | Armenia News - NEWS.am

Youri Djorkaeff would not mind coaching Armenian team

July 27, 2010 | 19:12

Youri Djorkaeff has not received an offer to become a head coach of the Armenian team yet.

However, the renowned football player said he would like to coach the Armenian squad if he gets an offer, Armenian Public TV reported. According to Djorkaeff, he will think about it.

Youri Djorkaeff’s father is mix of Kalmyk and Polish, and his mother – Mary Ohanian is Armenian by origin. With French national team Djorkaeff won the World Cup 1998 and Euro 2000.


News from Armenia - NEWS.am

22 Jul 2010

China interested in import of Armenian goods | Armenia News - NEWS.am

20 Jul 2010

Burger King is to OPEN in Shenzhen!

BOOM BOOM BOOM !

The first shop of Burger King in Shenzhen will soon be opening on the Tian Li Square(Nearby the coastal city) in Nanshan District. (that's where @mihranig just invested... perfect!)

Introduction of Burger King:
Miami-based BURGER KING Corporation was established in 1954. Today is the second largest quick service restaurant company in the world.BKC oversees a system of more than 12,000 restaurants in more than 74 countries and territories around the world with more than 360,000 employees.
BKC believes in the simple concept of providing its customer with reasonably priced quality food, served quickly, in attractive, clean surroundings.

 

19 Jul 2010

The iPhone 4 Saga Animated in Star Wars-Style [VIDEO]

15 Jul 2010

Chinese Internet 26th Report stats: 中国网民规模达4.2亿 手机上网用户2.77亿

CNNIC发布《第26次中国互联网络发展状况统计报告》 日期:2010-07-15 14:01   我国网民规模达到4.2亿 商务类应用显著提升 2010年7月 15日,中国互联网络信息中心(CNNIC)在京发布了《第26次中国互联网络发展状况统计报告》(以下简称《报告》)。《报告》显示,截至2010年6 月底,我国网民规模达4.2亿人,互联网普及率持续上升增至31.8%。手机网民成为拉动中国总体网民规模攀升的主要动力,半年内新增4334万,达到 2.77亿人,增幅为18.6%。值得关注的是,互联网商务化程度迅速提高,全国网络购物用户达到1.4亿,网上支付、网络购物和网上银行半年用户增长率均在30%左右,远远超过其他类网络应用。 网民规模突破4亿大关 手机网民成增长主力 CNNIC《报告》显示,截至2010年6月底,我国网民规模已经突破4亿关口,达到了4.2亿,较 2009年底增加3600万人。互联网普及率攀升至31.8%,与2009年底相比提高了2.9个百分点。 手机网民成为拉动中国总体网民规模攀升的主要动力。《报告》显示,截至2010年6月底,手机网民用户达到2.77亿,在整体网民中的占比攀升至 65.9%,相比2009年底增加了4334万人,增幅达18.6%,其中,大约有4914万的网民只使用手机上网,占网民总数的11.7%。移动互联网展现出了巨大的发展潜力。 商务应用快速发展 网络安全仍为最大制约因素 CNNIC《报告》显示,2010年上半年,我国网民的互联网应用表现出商务化程度迅速提高、娱乐化倾向继续保持、沟通和信息工具价值加深的特点,其中,商务类应用表现尤其突出。截至2010年6月底,网络购物、网上支付和网上银行的使用率分别为 33.8%、30.5%和29.1%,用户规模分别达到1.42亿、1.28亿、1.22亿,半年用户规模增幅分别为31.4%,36.2%和 29.9%,增速在各类网络应用中排名前三。 尽管如此,网络商务应用仍然受到各种安全因素的困扰。CNNIC调查发现,仅2010年上半年,就有59.2%的网民在使用互联网过程中遇到过病毒或木马攻击;30.9%的网民账号或密码被盗过;电子商务网站访问者中89.2%的人担心假冒网站,其中,86.9%的人表示如果无法获得该网站进一步的确认信息,将会选择退出交易。网络安全和信任问题已经成为网络商务深层次发展的最大制约因素,互联网向商务交易型应用的发展,急需建立更加可信、可靠的网络环境。 网络视频用户止跌回升 3G推动网络文学用户增长 CNNIC《报告》显示,2010年上半年,网络视频用户规模达到2.65亿,使用率从2009年末的 62.6%上升到63.2%。虽然增幅不大,但却结束了去年用户下滑的局面,使用率开始缓慢上升。2010年上半年,网络视频新增用户2500万,增幅达 10.4%。报告认为,随着国家三网融合政策的部署和实施,中国网络视频也将迎来新的发展机遇:视频传输速率的提高,接入渠道的增多,将使网络视频获得更广泛的用户支持,成为大众视频消费的重要方式,快速提升了网络视频的媒体价值和商业价值。 同样是网络娱乐类应用,截至2010年6月,网络文学使用率为44.8%,用户规模达1.88亿,较2009年底增长15.7%,是互联网娱乐类应用中,用户规模增幅最大的一项。随着3G时代手机网民的增长,以及用户对无线内容的庞大需求,拉动了手机网络文学的使用率,对网络文学用户规模增长起到推动作用。

8 Jul 2010

#Flash Player investing in a 3D future, plans coming in October #away3d #adobe

I'm not sure about the headline- "investing in a 3D future"- but having an official framework might not be bad thing for Flash developers to have in their arsenal. And yes, we are talking about 3D models, triangles, tessellation, etc- not slapping on a pair of overpriced glasses to play a 'true 3D game' (or at least I really hope not). As far as I know the MPAA has not squatted and tried to mark it's territory on browsers and web plug-ins... yet.

I certainly don't believe 'all websites need to use 3D' or anything crazy like that, but the ability to have a common, reliable (Hardware-accelerated? Possibly with physics?) 3D framework running in the Flash Player could be a plus. The several third party engines that currently exist are all impressive in their own way, but there are so many of them- and most are private projects kept alive by dedicated developers on their own time- maybe Adobe has (or will) hire some of those folks!

http://temp.roxik.com/datas/physics/index.html (Roxik)
http://www.helloenjoy.com/ (Papervision)
http://away3d.com/away3d-showcase-video-for-2010 (Away3D)

5 Jul 2010

Here's Why The Real World Cup Winner Is China

1 Jul 2010

The FAA Has Approved The First Flying Car!

24 Jun 2010

Tencent to Acquire Comsenz?

24 May 2010

Video Standard: Testing H.264 Videos Versus Google's VP8

In one corner, we have H.264: the tried-and-true industry codec for high-quality multimedia compression that has found itself caught up in a larger battle of open versus proprietary versus licensed standards for Web multimedia distribution. It's the preferred codec for displaying non-Flash-based multimedia content within all browsers save Firefox, which prefers the open-source codec Ogg Theora for a multitude of philosophical and financial reasons.

According to Encoding.com, 66 percent of all the videos the service delivers�of more than 5 million videos in 2009, reports TechCrunch�are encoded in H.264. Ogg Theora makes up a whopping 4 percent of videos encoded, and VP6, the chief codec driving the video playback in Adobe's Flash Player 8, takes up 23 percent.

H.264 encoding is the clear winner in this battle but with the recent entrance of Google's open-sourced VP8 codec into the squared circle, does H.264 have a chance to win the war?

It's far too early to run the same kind of comparison of scale for H.264 versus VP8. However, Streamingmedia.com has run a series of quality tests between the two codecs to get a sense of just how well they stack up against one another.

The site used the help of Sorenson Media to encode a simple, standard definition movie into both VP8 and MainConcept H.264 formats, with each video running at nearly identical data rates, identical audio bit rates, identical frame sizes, and identical aspect ratios.

The site found that the two codecs stack up fairly closely when displaying relatively low-motion videos, like a typical, "talking head" YouTube-style shot. VP8 delivered a higher quality video when combining low motion with a complex background, though the H.264-encoded video showed off fewer "blocks" of discernable compression in higher-motion video. VP8 had a few too many artifacts compared to H.264 and, in general, H.264 delivered a sharper picture for fast motion.

However, the author of the comparison, Jan Ozer, concludes by noting that, "H.264 still offers better quality, but the difference wouldn't be noticeable in most applications."

That's an interesting note, especially when taken in the context of a recent analysis of the VP8 codec by x264 developer Jason Garrett-Glaser. In his summary, which has been touted by Apple CEO Steve Jobs himself, Garrett-Glaser writes, "VP8 is simply way too similar to H.264: a pithy, if slightly inaccurate, description of VP8 would be "H.264 Baseline Profile with a better entropy coder."

Or, to put it another way, Garrett-Glaser finds that VP8 is a better encoding format quality-wise than Ogg Theora, but is nevertheless the weaker sibling of H.264.

You can download Streamingmedia's test files and determine the quality winner for yourself. You'll want to first make sure that you're running a browser that supports WebM playback via HTML5�you can find a list of applicable applications on the WebM site. Download Streamingmedia's H.264 file here, and its VP8 file here.